On theflipside, Yoda has some coolmoves for a small green fellow, and is annoyingly immune to throws and certain highattacks (but easily beaten if you know his weaknesses). seeing him in action is always epic,and his accurate (badass) depiction in SC4 is just brilliant. With Namco obtaining the rightsto LucasArts, Darth Vaderand Yoda have crossed over to the series! Darth Vaderis a slow, yet powerful opponent. Like in the home versions of SC2, Namco has widened their roster yet again by bringing in some recognizableguest characters into their franchise. The first new character to jointhe roster is a female knight by the name of Hilde, who fights with both a short sword and aspear. Of course,the deep characters of Soul Calibur are why many players love the series so much.The diverse selection of fighting styles and personalities is what SoulCalibur has always been about, and now with over 30 characters, the serieshas seen its most diverse cast yet. So I just kind of circled him andpracticed my stance transitions for about 2 minutes. That's when I noticed Siegfried's father just standing there,waiting for me to attack. Since I hadn't used Siegfried yet, I decided toback up and just practice for a bit. For example, the first time I went through Siegfried's story, I was quite impressed. Also, if you create a costume for one of the main characters anduse it in Story Mode, that character will be wearing the same costume duringtheir ending! The computerAI also does a good job at representing the gameplay and making things as epicas possible. In fairness, Story Mode does have a few coolfeatures such asspecialized dialogue between related characters which you won't hearin other modes. The character endings, done with the game's sharp real-timegraphics, are also on the short side and honestly fail to impress in most cases(but at least they're there). Story Mode is a surprisingly condensedfive chapters long and really leaves muchto be desired. Each of the new stages also highlight some sort ofgraphical element, and all of which are brilliantly designed fromevery angle. Next-gen lighting/shadowing effects, background blurring effects, andsparks on weapon clashes add an extra touch to the visuals and really putthe icing on the cake. it's just scary! Skin and muscle detail has simply never been done quite sowell in a fighting game. Darth Vader's helmetand Ivy's ass, for example, are both amazingly round. In fact, there's hardly a trace of any actual polygons anywhere. SC4'sgraphics engine makes everything incredibly sharp and intricately detailed,from the moody backgrounds to the shiny armor (which reflects the actualbackgrounds), down to the bare bone character models themselves, whichare indeed some of the most seamless character models ever. It brings back memories of the graphical statement that SoulCalibur made when it launched with Sega Dreamcast in 1999. The character models and background detail really makea statement. The first SC game in HD does not disappoint, and is surely one of the prettiest 3Dfighters to date. First of all,let's talk about the new graphics because they simply must betalked about.
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